![]() Attack animations are swift and simple, allowing you to generally do what you want whenever you want instead of relying on lengthy choppy animations like some top-down action games. ![]() Tapping a crystal on the world map saves your progress in an instant, with a clear clue telling you it went through. Mechanically, Nobody Saves the World is also streamlined in a way that’s expected of Drinkbox action. It’s a great way for Drinkbox to put their stamp on the game, as the whole “the entire game is random” motif doesn’t always stick the landing. But the big zones and the map itself are hand-crafted. So the micro-dungeons (demi-dungeons, using the game’s terms) are randomized every time you enter them. It’s really satisfying, as Drinkbox has created a deliberately-designed map to facilitate all of this. Many of these quests are like puzzles, where you’re expected to figure them out using a quick form change. Quests can involve turning into an authority figure to get out of a jam or talking to a different animal species as that species. The transformation aspect is baked into basically everything too. The animation is fantastic: like something straight out of a Cartoon Network show, with characters who have exaggerated, over-the-top emotive reactions. Nobody Saves the World injects a ton of personality into basically every facet of its being. You can see the bright Drinkbox pedigree as soon as the title screen. It’s a setup you rarely see often - shoutout to Lester the Unlikely on the SNES - and even if Nobody gets a magical transformation ability early on, you can still always go back to the Nobody slap-fight form. ![]() You star as the literal Nobody, who doesn’t have any latent powers (beyond a slow slapping animation). Nobody Saves the World ( PC, Xbox One, Xbox Series X)Īs far as a quick rundown goes: Nobody Saves the World is kind of a take on a top-down Zelda, plus a mix of random dungeon concepts that have come into the forefront in the last five years or so. Nobody Saves the World plugs in a few safe notions of modern game design, but completely goes off the walls with it in a way that few game studios can truly muster. Guacamelee has pretty much cemented my love for them, and every project they’ve released so far has had some sort of unique hook to it that helps it stand out from the crowd. Online co-op.When I see a Drinkbox game, I turn my head to look at it: there’s no question. ![]() It’s dangerous to go alone, so why not bring a friend to play Nobody Saves the World with you? Double the players, double the fun! Read more Have fun going through each procedurally generated dungeon, making sure you have a randomly new adventure with each outing. You can tank as a monk, but why stop there? Throw in the ability to hurl fireballs and really shake up your enemies. Combine your powers with your different forms to create your own custom build. Gain access to more than 15 unique and wacky forms, including Monk, Ghost, Slug, Robot, Dragon, and more. Be exactly what you need to be to stop the Calamity from happening, preventing the end of the world! However, you can take on many forms, and even mix up abilities to create the ultimate hero. Transform into the hero you need to be in Nobody Saves the World! A twist on the top-down fantasy RPG dungeon crawler, you play the titular Nobody who goes on quests to defeat monsters and gain treasure.
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